The BlogElectronic InfernoThe latest chapter in the odd afterlife of Dante's classic11:45 AM, Feb 11, 2010
• By KATHERINE EASTLAND
![]() 'Dante and the Divine Comedy' (1465) by Domenico di Michelino If life is like a box of chocolates, then the televised Super Bowl is like an Oreo. The chocolate wafers are the game itself, and the ads are the cream filling. If you watched those ads, you probably saw this one, heralding that Electronic Arts is bringing to an Xbox 360 and/or PlayStation 3 near you its reimagining of Dante's Inferno. Yes, the Inferno is now a video game. This means that you and I, by punching buttons, can traverse the nine circles of hell, fend off three-headed Cerberus, gaze on Minos, King of the Underworld, and chop off demons' heads with a scythe and the "Holy Cross" weapon to reach blessed, beatific Beatrice—who, in a plot twist, has been murdered. In fact, there are quite a few plot twists. Dante, for instance, has just returned from fighting in a crusade in EA's retelling. Oh, and Virgil is curiously absent. Otherwise, it might be too easy to reach the ninth circle and move onto pugatory.
As you might have guessed, to the consternation of some Dante scholars, the game itself isn't interested in philosophy or the Christian idea of sin (though sinners in torment abound) or anything else that has depths too great to plumb in an action-driven game. The Weekly Standard ArchivesBrowse 15 Years of the Weekly Standard
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